Bad Omen is a state effect. When the player has this effect, entering the village will trigger the attack.
Effect
When players have this effect, entering the village will relieve this effect and start attacking the village as the goal.
Creatives other than players cannot trigger attacks even if they have signs.
In the Java version, players cannot trigger attacks in the villages in the lower bounds.
The ominous signs can be cleared in conventional methods, such as drinking milk or death.
Java version
The ominous level determines the probability of attacking villagers in the attack.
With the ominous sign of the II -V level, it will add an additional wave to the attack after the attack is not affected by the difficulty of the game.
If the player wins during the attack, it will get the status effect of the village heroes with the same sign of ominous levels (the upper limit of the level is V).
Base rock version
The animation played by the ominous omen in the Gyan version
If you do not use an order, players can only obtain ominous ospermia.The effect of ominous ominous signs of other levels is no different from level I.
Once the player obtains the ominous effect, the center of the screen will play an icon -rotating animation, which is similar to the village hero and trigger an immortal totem.
Source
Source | Effect level | Remarks | Attack captain | 1:40:00 | Kill the plunder outpost stationCaptain. | The attack captain | I --v [Note 1] | 1:40:00 | Kill the captain of the patrol team. |
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