More practical device 2 Configuration file annotation [EXU2] More practical devices 2 (Extra Utilities 2) Minecraft Game

This tutorial is set by the author to use the CC by-NC protocol.

Here are the default configuration

# Configuration file

"Creative Blocks: Breakable" {{

# Allow non-Creative Players to Break/Harves Creative Blocks. [DEFAULT: FALSE]

B: Gameplay = false

}

// Setting whether a non -creative mode can also destroy the creation of special items/squares

"Creative Blocks: CONFIGURABLE" {{{

# Allow non-creation players to configure creative blocks. [Default: false]

B: Gameplay = false

}

// Setting whether it is a non -creative mode, you can also use creating special items/squares

"Dimension IDs" {

I: "Deep dark" = -11325 // Set the dark world ID

I: Extrautils2_quarry_dim = -9999 // Set the virtual dimension ID

}

enabled {

B: Analogcraft = TRUE

B: Angelblock = TRUE

B: Angelring = TRUE

B: Bagofholding = TRUE

B: biomemarker = true

B: BOOK = TRUE

B: boomerang = true

B: Chickenring = TRUE

B: chunkloader = true

B: Compoundbow = TRUE

B: CompressedCobblestone = TRUE

B: Compresseddirt = TRUE

B: CompressedGravel = TRUE

B: Compressetnetherrack = TRUE

B: Compressedsand = TRUE

B: Contract = TRUE

B: crafter = true

B: CreativeChes = TRUE

B: Creativenergy = TRUE

B: Creativeharvest = TRUE

B: CursedeAtearth = TRUE

B: decorativebedrolk = true

B: decorativeglass = true

B: decorativeSolid = TRUE

B: decoratIVESOLIDWOOD = TRUE

B: "Deep Dark" = TRUE

B: Drum = TRUE

B: Enderlilly = TRUE

B: Endershard = TRUE

B: extrautils2_quarry_dim = true

B: Fakecopy = True B: Filter = TRUE

B: Filterfluids = TRUE

B: Fireaxe = TRUE

B: Flattransfernode = TRUE

B: GlassCutter = TRUE

B: Goldenlasso = TRUE

B: indexer = true

B: Indexerremote = TRUE

B: IneffableGlass = TRUE

B: Ingredients = TRUE

B: InternetProxy = TRUE

B: Itembuilderswand = TRUE

B: ItemcreativeBuilderswand = TRUE

B: ItemcreativeDESTRUCTIONWAND = TRUE

B: ItemDestructionWand = TRUE

B: Klein = TRUE

B: Largishchest = TRUE

B: LAWSWORD = TRUE

B: luxsaber = true

B: Machine = TRUE

B: MagicApple = TRUE

B: Miner = TRUE

B: Miniches = TRUE

B: Moonstone = true

B: Opinium = TRUE

B: PassiveGenerator = TRUE

B: Playerchest = TRUE

B: PowerBattery = TRUE

B: PowerManager = TRUE

B: PowerOverLoad = TRUE

B: Powrtransmitter = TRUE

B: Quarry = TRUE

B: QuarryProxy = TRUE

B: RainbowGenerator = TRUE

B: RedorChid = TRUE

B: RedstoneClock = TRUE

B: Redstonelantern = TRUE

B: Resonator = TRUE

B: Scanner = TRUE

B: Screen = TRUE

B: SimpleDecorative = TRUE

B: Snowglobe = TRUE

B: soundmufferr = true

B: Spotlight = TRUE

B: suncrystal = TRUE

B: SuperMobspawner = TRUE

B: Synergy = false

B: Teleporter = TRUE

B: TerraFormer = TRUE

B: trashcan = true

B: trashcanenergy = true b: trashcanflum = true

B: trashchest = TRUE

B: trowel = true

B: Unstableings = TRUE

B: User = TRUE

B: Wateringcan = TRUE

B: Woodenstickpoke = TRUE

B: WRENCH = TRUE

B: AdDitionalVanillareCipes = TRUE

B: Ironwood = TRUE

B: pipe = true

B: POTION_PURGE = TRUE

B: POTION_DOOM = TRUE

B: POTION_FIZY_LIFTING = TRUE

B: POTION_GRAVITY = TRUE

B: Potion_greek_fire = TRUE

B: POTION_LOVE = TRUE

B: POTION_RELAPSE = TRUE

B: POTION_SECOND_CHANCE = TRUE

B: SendcapabilitiesaFTERDIMINSIONCHANGE = TRUE

B: Sickle_diamond = TRUE

B: Sickle_gold = TRUE

B: Sickle_iron = TRUE

B: Sickle_stone = TRUE

B: Sickle_wood = TRUE

B: spike_creative = true

B: spike_diamond = true

B: spike_gold = true

B: spike_iron = TRUE

B: spike_stone = true

B: spike_wood = true

B: SquidspawnrestricTservations = TRUE

B: Villager_alchemist = TRUE

B: Villager_red_mechanic = TRUE

B: Villager_shady_merchant = TRUE

B: Wall_World_type = TRUE

}

// Set opening/disable some items or characteristics. TRUE is the opening, and false is a disable

Energy {

I: "Quantum Quarry: Base Energy Per Operation" = 20000

}

// Set up the basic power consumption of quantum quarry field (unit RF/T)

GamePlay {{

#ADD An Entity ID (MOD: name) to this list to prevent cursed from the spawning it. [Default:]

S: "Cursed Earth Earth Blacklist" <

"

// Black list of black soil brush monsters

B: "Quantum Quarry: Enable Nether/End Biome Generation (Has Been Buggy)" = False // Set whether the quantum cooked field can be dug to hell/last ground ore ore

# ChOOSE Allowed Container ClassNames.

S: "UNSTABLE Ingot: Allowed Classes" <

Net.minecraft.inventory.containerworkbench

"

// Which GUI can be set to synthesize unstable metal ingots

}

settings {

B: Wallworld_giveSpawnitems = TRUE

// Will you set a world -type world?

}

"Unstable Ingot: Explosion Time" {

# Chooose the time un someone. [Range: 0 ~ 2400, default: 200]

I: Gameplay = 200

// Set the time of unstable metal ingot explosion, the unit is TICKS

}