Tutorial from: Official wiki
Synthetic table formula (the following synthetic table formula can be automatically generated using the "formula maker" in the game)
Note: "Tier" indicates the synthetic table level 1--4; corresponding to: foundation, advanced, elite, and ultimate.
PS: The code generated by the formula of the formula in the game is 0 default Tier, and the MOD automatically matches the corresponding synthetic table according to the corresponding number of the synthetic table.
Add to:
Mods.extEndedCrafting.Tablecraft.addshaped (1,
[<>, <>, <>],
[<>, <>, <>],
[<>, <>, <>]];
Mods.extEndedCrafting.Tablecraft.addshaped (2,
[<>, <>, <>, <>, <>],,,
[<>, <>, <>, <>, <>],,,
[<>, <>, <>, <>, <>],,,
[<>, <>, <>, <>, <>],,,
[<>, <>, <>, <>, <>];;
Mods.extEndedCrafting.Tablecraft.addshaped (3,
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>],
[<>, <>, <>, <>, <>, <>]);
mods.extEDEDCRAFTING.TableCrafting.addshaped (4,
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>, <>, <>, <>], [<>, <>, <>, <>, <>, <>, <>, <>, <>, <>, <>],,
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>, <>, <>, <>], <>],
[<>, <>, <>, <>,, <>, <>, <>]);
Last film workbench
Add to:
Mods.extEndedCrafting.enderCrafting.addshaped (
[<>, <>, <>], [<>, <>], [<>, <>]);
Remove:
mods.extEdedCrafting.enderCrafting.remove (
Compressor formula
Add to:
mods.extEdCrafting.comPressionCrafting.addrecipe
(
mods.extEdCrafting.comPressionCrafting.addrecipe
(
Remove:
mods.extendedCrafting.comPressionCrafting.remove (
output = generated items
input = input items
InputCount = Number of input items required
Catalyst = The required catalyst
RFCOST = energy consumed by compressed machine production items
RFRATE = (optional) The rate of RF consumption in the production stage
RFCOST / RFRATE = The time required for the production; if it is not specified, the default value will be used.