[Multi -MOD Automation] Dark Utilities Minecraft Game in the lower world

This tutorial is set by the author's setting without permission.

Used for 1.12, synthetic method self -check Jei

A certain AE2 is required, the game mechanism is understood, and it is recommended to make later production.


Many mods need a large number of lower stars, so do this tutorial.

Not much nonsense, start directly:

1: Make a practical expansion of brushing control tools, go to the lower boundary or the dungeon to find a brushing cage (any one, no matter what monster brushes), and then use a cycling box shift+right -click to move for later use.

2: Go to the lower boundary fortress to control a withering skull with a brushing tool. Right -click the monster cage control tool after grasping the monster cage control tool to get the withering skull brushing the monster cage.(Black cage control tools will consume)

3 (optional): Right -click to brush the monster cage with any core of the research of dragon to make the brush cage become a stable brush brush cage (improve efficiency)

It is recommended to use the core/chaos core of the awakening, so that the player will ignore the distance of the player

4: Use the withering skull to brush the monster cage to build a withering skull brush tower.It is recommended to use a circular automatic player simulator plus the cranial fall to increase the skull.

(As shown in the figure below, collect the items of the dropped objects casually.

(Suggestion configuration: Magic wood/two paper components increase the strengthening slot, add drop (optional) to the earth's ingot parts (optional) and then use five durability to strengthen large plates to strengthen it without destroying, and the excess reinforcement slot is beheaded)

5: There are two certainty of the withered skeleton falling objects: fuse powder and head (the solid experience is casual), other destroys.Then introduce AE2's network

6: Use withered powder and sand to automatically synthesize the soul sand. Select the processing template in the AE2 blank template, mark 3 withered skulls and 4 soul sand to synthesize a lower world star, then put it in the ME interface, put a box next to the interface,(Don't add another formula in this interface, easy to get stuck synthesis) The figure below is the mark:

7: Build a withering slaughterhouse, use any withered zero block (such as the obsidian injected by the dragon power), and then use the monster grinding bed of dragon research to automatically wither (pay attention to the orientation, power -on).

(Of course other mods can also be)

8: Replace any block of the bottom surface of the withering slaughterhouse into a withered generator, power the box and connect the box that is just connected to the ME interface with the item pipeline (it is recommended to use a general mechanical pipeline)

(The withered generator itself is explosion -proof) (The materials in the box in the figure are remotely transmitted by the item transmission node)

9: Put a last shadow of the bead in the place where the adjacent wither slaughterhouse. The storage container is placed under the last shadow funnel and returned to the AE network (collecting a drop) to complete the construction.

The final effect should be that in AE2, you can synthesize multiple lower stars at one time, as follows:

(Single synthesis)


Note: The power supply can be transmitted remotely with a circular energy transmission node so that there is no need to pull the wires (the wires are risk of bombing and bad)

Brushing the monster tower and the wither slaughterhouse are at any size, but the following conditions must be met:

Brushing the monster tower is recommended to be greater than 7*7 (can thicken the wall, leaving only 3*3 in the middle), otherwise the withering skull will easily brush outside the brush tower and then beat you a surprise in groups.

The slaughterhouse must be four grids high, otherwise there is a probability that the withering is out of the cage!Do not exceed the splitting range of the at the end of the bead.

The withering generator will generate the withering spirit above the two grids above the machine. Pay attention to adjust the size.

The withering can be generated with other things that can be placed, but the cage needs to be high (8-10 grid), and the monster grinding bed is placed on the bottom of the withering cage.Later, when the withering is generated, it can kill the wither and make the square placeder not be damaged.

The ME output bus connects the ME interface (two stars output of the two markers), mark the lower star in the output bus, put in the synthetic card, and use the ME trigger bus to connect to the storage device to achieve automatic lower -bound stars production (It is not recommended, the withering generator is extremely high, and there will be 5-6 withering spirit causing computer stuttering))