This tutorial is set by the author to use the CC By-NC-SA protocol.
In advance, the original video of this tutorial comes from TAZZ. Given that the video is published in YouTube, domestic players are basically unable to download and watch.Therefore, the text+picture narrative, so the content of the tutorial is not original, please indicate when reprinting!
There will be a new creative, about the in-task in the mission book, youTube link https://youtu.be/6BCNA4NY-OK estimates that there are very few people who open it
This tutorial uses related MOD versions
FTB Interactions 2.0.7
Integrated power/dynamic combination 1.1.7
Mainly use integrated power/dynamic union squeezers
The following tutorials:
Let's talk about some of the characteristics of the squeeze machine:
You cannot take the initiative to pull in, you need to actively enter items such as funnel/pipelines for input, and do not calculate any direction of the squeezer.In other words:
Input this is feasible.
However, you can actively output without the need for pipes/funnels and other items. Here we have to say:
The above thing is very important!When the squeeze is automatically output, you can only select the container for output in these two directions. This automatic output liquid item is the same!
Why emphasize the input and output problem, because the use of pipelines is not divided into finished products and squeezed items. That is to say, taking EIO's items as an example, he will throw it directly after pressing out the finished product, or the pipeline will not not fail to do it.The green soap is pumped and the mineral/raw materials are divided into the finished product.
Another point is that it is not recommended to access any pipes when the output, because the finished product will jump out directly, rather than being drawn into the box by the pipeline.
At the same time, the squeezer pedal requires entity to step on.
The introduction of the squeezer is completed
The following is automated practical exercise:
Basic tutorial:
Ignore highlights, highlights have nothing to do with tutorials.
Use the armor frame to step on the squeezing machine
By using mucus blocks, viscous pistons, and red stone clocks to move the armor.
The switch controls the redstone bell. When the redstone bell issues the redstone signal, the red stone fire handle is extinguished, and the piston falls. When the redstone bell does not send out the redstone signal, the red stone fire handle lit up and pass the redstone signal to the piston. The piston rises.Taking this as a cycle.
But there will be a problem:
The armor frame will fly. For this reason, a obsidian needs to be added as a baffle (as long as it is a block that cannot be driven by mucus balls, such as base rocks, etc.).
So in the end:
In addition, the input section can be replaced according to the current stage of the tutorial that was originally written for FTBI. If you can use a bucket in the early stage, use ordinary funnel later, and then use item catheter or object transferor.
Basic tutorial completion
The following is a little original advanced tutorial:
The squeezer is moving side by side:
Errian Automation: Add a red stone torch to the redstone bell and the same upper structure as the first.After the measured, two can be produced at the same time.Greatly improve efficiency.
2+n company:
2+n suggests that there is a little pipeline production, because pipeline transportation items are required, but it is more recommended to develop high -speed development in the early stage.
However, because some people do not use this, they are high -power ore systems switched to FTBI.Maybe this system is not as practical as the second company.
As shown in the figure, use the detector to reset the squeezer.The focus is below:
Redstone needs to be used to check the detector signal to restore the detector detection.
The above content has been measured. If you have any errors, please talk about mc_xingcheng privately or point out in the comment area below.