This tutorial is set by the author to use the CC By-NC-SA protocol.
A method of reducing stuttering when using redstone when unavoidable is unavoidable
If you want to be smooth to play games, you must reduce the unnecessary calculation process.In MC, you need to reduce the update of the square, update light, physical computing, and so on.
This article only briefly introduces the redstone cubes that have a greater impact on the game.
First of all, we need to know the running unit of the game operation time:
Game Carving (Game Tick): Each second is equal to twenty game carrving.Abbreviation unit GT (Machine efficiency, power consumption **/t in technology MOD is this game carving)
Redstone tick: Each second is equal to the ten red stone carvings.Abbreviation unit T
1s = 10GT = 20T
The red stone carvings described above are the main time measurement unit of red stone, and the game is used as a special redstone.Such as 0T pulse.(Super super card)
The following are the conclusions of some big guys to check the game source code (these belong to the underlying characteristics, and the game version with red stone)
Each changing signal of redstone powder will cause 42 blocks to update, so the energy strength of a red stone powder will be updated 15 times from 0 to 15, and the energy strength will be updated 15*42 = 630 times.
The signal change of the charging rail will provide 12 squares updates and the relay will provide 24 times. These quantities are relatively small than red stone powder.
For signal transmission that can be transmitted with redstone powder with the energy rails, try to use the charging rails as much as possible
The above operation is performed on the server, so it will not cause a lot of stuttering to the client
For funnels, because it is an GT (ten times in one second), it will be calculated and detected the block of the drop.
The solution to this is to put the container on the funnel (the best toss/compost barrel) to prohibit the funnel detection of the drop.In principle, the less the grid of the container is, the better, because the funnel will detect each grid.
If it is activated and locked when not using the funnel, the funnel will hardly cause an additional load -Discord
Video commentary: https://www.bilibili.com/video/av56371484? From = search & seid = 1824359153981132815
The stutter caused by a funnel ore car is a stuck when running at 16 ordinary funnels (try to avoid the funnel ore car) -ILMANGUO
The classic high -frequency red stone torch as shown in Figure 1 causes two reasons for stuttering.
The box update (red glass replacement) is the operation of the CPU (processor).Putting a hundred such high frequencies, the i3 4560 CPU is not stressful.(I am i3)
but!Another is to update the light illuminance of red stone fire (replace yellow and black glass instead)
In the figure below, I drew a horizontal cross -section for you to see it easy. In fact, the lightness update of the red stone fire handle is a 3D stereo diamond. The number in the figure is the light strength, and the weak light will be strongly covered.The quantity contained in it when it is updated is: 462
Fortunately, most of the configurations of low U high display now feel nothing.But the red stone fire handle is only 7, as well as 15 or other MOD items 64 or higher!Perverted MOD
The classic high -frequency pulse we mentioned above is because the computer configuration was not good before (maybe there is no graphics card yet?) Then I don’t know how to spread the "red stone card" stalk, one -second high -frequency update light degree, if you do not have no you do n’t haveAdd an independent graphics card, then the CPU (nuclear display) can be barbecue.
The final red stone tip
Semi -brick is used to support the box update.
As shown in the figure.Black glass indicates direct updates, yellow represents passive updates (BUD), and the iron blocks of red stone arrows should also be counted in the update block.
As mentioned above, the signal of redstone powder will be updated 42 times each time, and the redstone line with high energy grade (multiple redstone powder together) will have a chain reaction.
Help rails and activate rails only 12 times each time, and there is no energy level.A long signal transmission is recommended to use a rail and a detector with half bricks (less updated), but it should be noted that the signal will be delayed by the detector.
Other redstone originals are not stuck. If the pulse signal is too fast, there will be no response, such as the transmitter, thrower, red stone lamp, etc. (but the large -scale redstone lamp update will be very stuck)
Other components will have a bit of stuttering unless 0T pulse, such as ultra -high -speed tree factory (Big Barl Big Big Big Big Brother B), but these are specifically challenging the world record, and general players cannot touch it.
And it will not be used with the general MOD to use the extreme pulse of 0T, unless it is delivered intentionally.
Summary: As long as the update of the square and the large -scale lighting update (the normal speed is updated at all, there is no feeling, no fear) can effectively reduce the stuck brought by redstone items, and can better experience the joy of redstone.