[Data direction] Interpret Forestry with tables and data: Beekeeper [FR] Forestry Minecraft Game

Form and data source: sf_chipan

This tutorial has obtained the consent of the original author before using the original author data

This tutorial is the inventory and interpretation of the original table and data of the original work

Reproduced without permission!

▲ 01-Bee gene

1) Life (data is the data of the beehive): Early Dream (4:35), shorter life (9:10), short life (13:45), less than life (16:02), Pushou (18:20) (18:20) (18:20) (18:20) (18:20)), Foot life (20:37), longevity (22:55), longevity (27:30), the longest life (32:02).

2) Work speed: slower (0.3), slower (0.6), slow (0.8), ordinary (1.0), fast (1.2), faster (1.4), fastest (1.7).

The probability of production products in the first round (27.5S/550T): production base (see 07 for details) × working speed × production probability (can be query here).

Early dying can be used for mutation to save time, and longevity can be used for brushing products (so that the bee of genes will be introduced below).The faster work is generally better.

3) Mid -picking object:

Display in the analyzer

cactus

Endless shadow

gourd

jungle

mushroom

Lower boundary

wheat

Flower

Snow

significance

cactus

Dragon egg

Watermelon/pumpkin

Vine/grasshopper

Red/brown mushroom

Hell wart

wheat

The original 10 kinds of dwarf+4 kinds of high flowers 1

Table 01-1

1.4 kinds of high blooms can be considered to be considered.

4) Fertility (the number of males): 1 × to 4 ×.

In order to stabilize genes, you can wash 4 × fertility in order to stabilize genes.

5) Scope of activity:

Display in the analyzer

average

big

Larger

maximum

significance

9 × 6 × 9

11 × 8 × 11

13 × 12 × 13

15 × 13 × 15

Table 01-2

*This value is the range of special effects (just below).The range of new flowers, perceived flowers, and the scope of pollination for trees are all 3 ×. For example, the "average" pollination range is 27 × 18 × 27.

6) Special effects:

Display in the analyzer

significance

Aggress (aggress)

Surrounding creatures

Both Beatific (Beatific)

Give player life to restore BUFF

Explosion is art (Creeper)

Cause explosion damage to players

Drunkard

Give player nausea DEBUFF

Explorer (Explorer)

Growth player experience

Freezing (freezing)

Water

Fertile

Ripe crop

Warrior (Heroic)

Monster around the damage

Flammable

Ignite the surrounding creatures

Table 01-3-1

Ends

Players around

Poison

Give player poisoning Debuff

Mycophilic (mycophilic)

Earth/Grassmine Mermidis; Niu becomes mushrooms; mushrooms are urged

Radioact

Destroy the surrounding creatures/squares

Reanimation

Bone/arrow resurrected the skeleton; the carrion resurrected zombies; the flame stick resumed the flames

Repulping

Keep the monster away from the player

Resurrect

The gunpowder is resurrected and scared; the last shadow pearl is resurrected to the last shadow; the line/spider eye resurrected the spider/cave spider;

Snow (SNOW)

Cumulative snow

Table 01-3-2

Exploration is a very good gene and is worth a lot of cultivation.

7) Bee with excellent genes:

Early dysfunction: Cultivated;

The longest life: Phantasmal, Avenging;

Fast (work speed): Cultivated;

The fastest (pollination speed): secluded, Hermitic (Hermitic);

4 ×: 4 ×: Majestic, Wintry, MiRY (MIRY);

The most scope of activity: Vindics, VengeFul, Avenging;

Temperature ↑ ↓ (2) (what does this mean later): Leporine, Merry, Tipsy, Tricky, Edenic;

Humidity ↑ ↓ (2): Agrarian (Agrarian);

Nights: Steadfast, Valiant, Heroic, Merry, Tipsy, Tricky, MiRY, Boggy, Sinister(Fiendish), Demonic (Demonic), Modest, FRUGAL, Austee, Ender, Spectral, Phantasmal; rain -resistant flying: Forest (Forest), troublesome(Tricky), miRY, boggy;

Acupoints: Steadfast, Valiant, Heroic, Monastic, SECLUDED, Hermitic.

▲ 02-temperature and humidity (no correspondence between temperature and humidity):

Thermometer

Severe cold

cold

ordinary

warmth

Hot

hell

Humidity

Wet

ordinary

drought

Table 02-1

The so -called "↑ X" and "↓ X" are the temperature/humidity of the upper X -grade or the temperature/humidity that can adapt to the lower X -grade.For example, bee armor, ordinary+ordinary, temperature and humidity ↑ ↓ 2, which means that the bee can adapt to the temperature of the normal two gear (severe cold, cold) and ordinary first two gears (warm, hot) and all humidity.

temperature

humidity

ocean

ordinary

ordinary

river

ordinary

ordinary

desert

Hot

drought

High mountain

cold

ordinary

forest

ordinary

ordinary

Coniferous forest

cold

ordinary

swamp

ordinary

Wet

Rain forest mountain

warmth

Wet

Lower boundary

hell

drought

Table 02-2-1

Frozen flow

Severe cold

ordinary

iceberg

Severe cold

ordinary

Mushroom Island coast

warmth

Wet

Rare tree grassland

Hot

drought

Beach

ordinary

ordinary

Plain

ordinary

ordinary

dune

Hot

drought

Alpine edge

cold

ordinary

Forest mountain

ordinary

ordinary

Pheasin

cold

ordinary

Table 02-2-2

Rain forest

warmth

Wet

Pingdingshan

Hot

drought

Frozen

Severe cold

ordinary

Ice field

Severe cold

ordinary

Mushroom island

warmth

Wet

End

ordinary

ordinary

Table 02-2-3

▲ 03-The insect catcher durability is 11 (that is, crushed 11 hives).

▲ 04-Honeycomb birth

Honeycomb

Forest hive

Grasshopper

Mild honeycomb

Tropical honeycomb

Winter Winter Beeper

Swamp honeycomb

Ending shadow honeycomb

Generated biological group system

Forest, forest hills, white birch forests, black forests

Plains, forests, flowers forests, black forests, white birch forests

Desert, sand dunes, tropical grasslands, Pingdingshan

Rain forest

Alpine+, high mountains, icebergs, ice fields, coniferous forests, coniferous forest hills, large coniferous forests

Marsh, rainforest, mushroom island

End

Plide probability ratio

3

1

1

4

2

2

4

Table 04

▲ 05-Falling after crushing the honeycomb

Main World Honeycomb: Honeycomb, Doses: 80%;

Last Shadow Honeycomb: Honeycomb, Doses: 90%;

Human species: the ancestor species = 7: 3;

Brave bee: 3%(therefore, the probability of the brave mazen bee is 3%× 80%= 2.4%);

Princess Bee of Forest Forest: 8%.

▲ 06-beehive and simple bee room (all the beehives are 1.0)

Simple beef

beehive

Production base

0.25

0.1

Mutation base 2

0

1.0

Life base

3.0

1.0

Following base number

3.0

1.0

Gene recession 3

0

1.0

Table 06

2. mutation base: the possibility of mutation.

3. Genetic recession: Human species will have a 2%chance of death after death at 96 ~ 108 generations.

If you want to cultivate a large amount of bees in the same kind of bee, and do not want to change or disconnect, then simple bee houses are very useful.

▲ 07-centrifugal speed: silk skid propolis 5s, all 20s of others.

▲ 08-analyzer analysis speed: Analyze a princess bee or one/one group (the same attributes) males, consume 100MB of honey, take 2 minutes and 36 seconds.

Portable multi -analyzers can be analyzed instantly, and bees with the same genes stacked will only consume a drop of honey/juice.

▲ 09-framework

Durable recession bases have not been treated

800.9 immersion framework 2400.4 calibration framework

7200.3

Table 09

▲ About one of the 10-per five bees is a purebred bee.

▲ 11-writing Taichung's notes

1) Probability term:

Most: ≥20%;

Very high: ≥15%;

High: ≥12%;

General: ≥10%;

Low: ≥5%;

Minimum: <5%.

2) Increase the chance of increased after use: increase the original chance half, and the maximum increase of 5%.Both conditions need to be met.▲ 12-Specific data of functional beehive square blocks

Temperature changes and humidity changes consumed fans

-0.19 ——10RF/T heater+0.19—10rf/T hydrationer (water)

-0.09

+0.191MB/T

Moisturizer (broken ice)

-0.19+0.380.1MB/t Hypertext (magma)+0.09-0.190.1MB/T

Table 12

The beehive group cloning box generates a square with a side length of 80 blocks (no height limit).

The beehive clone box tries to generate a hive every 50s every 50s.Each cloned box consumes bee jelly is 25S/piece.

A beehive box with a royal jelly can increase the probability of 1%of the movement of the hive per round.

Please see the usage and disadvantages of the beehive clone box.

Written at the end:

It took three days to organize it, and it felt valuable as a tutorial.

Thanks again sf_chipan.