Xinghui Effect Related Parameters (Detailed) [AS] Astral Sorcery Minecraft Game

Xinghui Effect amplifier related parameters

(This parameter is based on Xinghui Magic 1.12.2-1.10.25-V167 source code, which does not guarantee the accuracy of other versions)

(The related name is convenient to understand the Chinese name, it may be a bit strange)

Basic parameters of constellations:

Related source code

AEVITAS: Basic range 16 Fragment probability 0.001

Armara: Basic range 32 Crack probability 0.001

Bootes (Bootes): Basic range 12 Fragment probability 0.1

Discidia: Basic range 16 Fragment probability 0.005

Evorsio: Basic range 13 Crack probability 0.001

FORNAX: Basic range 12 fragmentation probability 0.009

Horology (Horology): Basic range 16 fragmentation probability 0.0007

Shengmang seat (Lucerna): Basic range 64 increasing a lens range increases at a rate of 64 to 0.0007

Mineralis: Basic range 8 fragmentation probability 0.007

Antarctica (Octans): Basic range 12 fragmentation probability 0.1

Pelotrio: Basic range 12 Crack probability 4

VICIO (Vicio): Basic range 24 increases the probability of 16 fragmentation at an increase of a lens range of 0.001

Gelu (GELU): Star cache*0.15 range*3.5

Ulteria: Enhanced effect*4 range*0.2

Vocal Change (Alcara): Enhancement of effect*2 range*2 cracking boundary*0.015 Crack probability*50_000 effect damage

Vorux: Enhanced effect*2 range*1.75 Broken boundary*0.25 Crack probability*3_000

Overall law

The range is only related to the types of constellations, the number of modifications and the number of lenses, and has nothing to do with the input star.(So ​​you can still work normally after the crystal effect of the supply star can be removed after filming your virtual lens lens, but because you can only calculate the lens when you enter the star energyIt needs to be tested, at least when the server encounters some bugs that need to be removed when the amplifier is replaced), it does not matter), although the effect is enhanced and the star can cache the star.Fields, but the results are the same.

The enhanced effect is to increase the number of times the effect of the single cycle, such as the number of times the virtual attack creature or the number of crystal gold converting stones.

Therefore, the problem that has been confused has been solved. The biggest range of the virtual royal seat is (24 + 16*5)*3.5 = 364 squares of the Sacred Mangza range or even 1344 squares (the general distance of the empty island is 1000 squares, wouldn't it be even the next door?The electric brush cage can be raised).

A cycle -related calculation of resonance altar (delete part of the method of partially, the final result may be different)

Note: Non -special description, the purity of the crystal, the polishing parameters are the original value/100 and then open the square

Note: Non -special description, [multiplication] in the article refers to the relevant parameters of the dark constellation

Note: Generally, the cycle refers to 1Tick, but when the stars can supply insufficient supply (as the following formula calculates the effect of less than 1)

Stars can consume = 15/max (1, purity*2+polishing*2)/max (1, number of lens-1)

Star cache*= [multiplier]

Number of effects = star cache/star can be consumed

Fragment boundary = max (10, purity*20)*[Multiple rate] (Crystal cracking boundary with a purity 100 is 20, remember to divide the above 100 square meters)

Crack probability: If the number of effects is less than the broken boundary: 0

If the number of effects is greater than the broken boundary limit: MAX (1╳10 -8 , (the number of effects-fragmentation boundary)/500_000)*[times the rate]*constellation itself fragmentation probability.

Calculation times of fragmentation = max (1, number of execution-fragmentation boundary) say that it is the number of broken calculations. In fact, it is only the number of times to the virtual royal, but there is no way to name the source code.

For the virtual royal and holy mang:

Effect calculation (flying or preventing monsters)

Calculate the number of times of fragmentation calculation, and the probability of the probability of the broken probability*The probability of the number of times the calculation of the calculation is increased (cracking +1 to 100 burst).(In fact, there is a cracking probability that the probability of cracking is enhanced, but if the character is poor, the calculation may be broken at a time.)

For other constellations:

Number of effects*= Enhanced effects

Calculate the effect of the effect times (such as the one -time calculation of the Golden Golden seat, and the non -attacked seat to attack a creature at one time)

Each calculation effect will perform fragmentation calculations. Each time there is also a probability of cracking*effect enhancement/cracking calculation number of crushing (fragmentation+1 to 100 burst), each execution of the empty star cache.

Effect calculation


The calculation effect is to consider only the scope and the effect of the effect, other attributes do not affect

In fact, the effect will definitely perform the effect as one of the above effects as described above.Each time the effect is randomly selected, the effect goal is selected. If the effect goals are legal, the effect is performed (for example, Crystal Golden seat is a block in the random selection range, so if most of the effects are in the rangeAccording to the different parts of the constellation, the position of the target of the effect (such as the place where the interest holder will remember the location of the crops, the clock seat will remember the position of the acceleration block), but each time it can only effect one goal, there is a probability that there is no effect without any effect, no effect does not perform any effect.Essence(Experience law, the larger the scope, the less obvious). By the way, the clock seat that everyone cares about will be the most important clock seat (as shown in, each tick can reach 80 effects (four times the avoidance of the forgiveness)) to the target 5)-8 times (random) Tick, up to 30 targets and the success rate of choosing the target is 1 / maxis ((30 -target quantity)) / 4, 0) + 1),Selecting one more randomly for you to accelerate the slower, less you directly choose one) Average can be accelerated by about 50-100 times. If multiple crystal supply stars can be faster.

Star energy supply

Note: This part of the parameter of the parameter can be calculated, and it is measured through the actual game.

1. The size and polishing of the crystal are the main influencing factors produced by the stars. Therefore, the use of celestial crystals is better than ordinary crystals (the maximum size of celestial crystals is larger than ordinary crystals).By the way, the crystal is not directly superior to the powerful celestial bodies.

2. In the evening, you can see that the output will increase when the resonance stars (in fact, it is actually the moon phase, you can see the moon phase appearing on the manual after the connection, the strongest in the middle).

3. Stars provided by Xingnengchang Crystal will also increase correspondingly (the increase in the measurement provided by the actual measurement is about a star of a common crystal at night [2-3 points], which is still considerable).

4. The purity does not affect the supply of the star, but the high -purity crystal star can decay less (you can use the full -purity crystal+full -purity lens, which can pass the star in a long distance without loss).

5. The amount of the supply of stars has nothing to do with whether it is added to the crystal.

6. At 12 o'clock in the evening, the star energy is the strongest. At this time, the ordinary crystal provides 2-3 points of star energy, the celestial crystal provides 4-6 points, and the powerful celestial crystal provides 12-15 stars (all are full of attributes..

7. During the day, the stars can lose significantly, and the star can become about 1/3 of the evening. For example

8. The mutual interference between multiple crystals is very obvious. According to the source code, when there are other crystals (types, quantities, only calculated) within 16 grids around the crystal, the star energy output will become distance/16 times more.For example, there is another crystal output next to 2 grids to become 1/8, so do not put the crystal together!

9. Regardless of whether it is provided, the effect amplifier will have 1-3 o'clock, the star can be accepted

10. After many tests, the powerful celestial crystals at night can provide average 12-14 stars.Combined with the calculation formula above, the full attribute effect amplifier+5 lens consumption of each effect of each effect is 14 / (2+2) / 5 = 0.7, that is, the general full full efficiency effect enlarge the effect per TICK., But the situation that does not provide Star Energy can only perform 2-4 times per color (basically only 1S and two or three effects during the day) combined with the above description effect.The lower effect enlargement is extremely not obvious

11. For other parameters, refer to floating crystal strips.