Create a complicated point with COT [COT] ContentTweaker Minecraft Game

This tutorial faces Mengxin, who is just in contact

First of all, you need to prepare CRT, COT, BASE Start

Then enter the scripts folder of your game root directory. Create a new ZS English file in a ZS format.

The part with the slide is the part that I fill in

Do you

// State the script for cot operation

#Loader ContentTweaker

// His load order

#priority 56

// Import the corresponding resources

Import Mods.ContentTWEAKER.ITEM;

Import Mods.ContentTweaker.Vanillafactory;

// Create item data

// Create your item ID

var infleentropy as item = vanillafactory.createItem ("Inverse_entropy");

// Set the maximum stack of items

INVERSEENTROPY.MAXSTACKSIZE = 4;

// Where do you want him to create items in the label page

INVEENTROPY.CREATIVETAB = ;

// Can this thing be stuffed into the beacon

INVERSEENTROPY.BEACONPayment = TRUE;

// The maximum durability, the negative number is regarded as ordinary items, such as diamonds, and the positive number is regarded as a tool

INVERSEENTROPY.MAXDAMAGE = -1;

// Set the scarcity of items, which affects the color display color of the items. It can only be used "Common", "Uncommon", "Rare", "EPIC"

INVERSEENTROPY.rarity = "EPIC";

// Register this thing you write

INVERSEENTROPY.register ();

Of course, what COT can do is obviously more than just what I do n’t know why COT ’s death does not show the code about the battle that causes me to create a armor through COT when I write this tutorial.Pass

Because I only used the above instructions when I wrote this script, the following instructions were not included on the script above. Of course, the following is the same.

// Even if your items have no enchantment, it looks like an attachment.

xxx.glowing = Boolean value;

// What will happen when you use this tool to break a square

xxx.ItemDestroyedBlock = Boolean value;

// Your tools to destroy the speed of the square

xxx.ItemDestroyspeed = Treatment;

// Define what the animation is used in items, and can only use these 5 "NONE", "EAT", "Drink", "Block", "Bow"

xxx.ItemuseAction = ("None");

// Write the name in the code, of course I suggest you write LANG

xxx.localizedNameSupplier = ("What do you love to fill in");

// Throwing what you wrote in the furnace is burned, how much experience will give you

xxx.smeltingexprerine = float;

// Define if your item is a tool and what tools can be defined except swords and armor, such as pickaxe

xxx.toolClass = "Pickaxe";

// Define the excavation level of your tools

xxxtoollevel = "int";

There is no list here, because I do n’t understand what it means, and it ’s not commonly used. I’ m afraid to teach you wrong. If you want to see you, you can click this link to view

In addition, a more advanced tutorial can view the tutorial of the friendship with the guy and the Wikipedia of the CRT