Learn from various aspects of magnetic field (entry) [MAGC] MagneticRaft GAME

This tutorial is set by the author to use the CC By-NC-SA protocol.

The magnetic field process has basically complete automation and multi -square mechanical, but there is a very fatal point -its manual is English.

Therefore, I chose to launch this tutorial to make people who do n’t know more quickly -that is, the translation of the manual.

Understand the basic power of the magnetic field

The first is the power of the magnetic field system. If you have played a small meeting, you will find that all the electricity used by the MOD is not a familiar unit familiar to other mods, but the unit voltage (V). This is because the magnetic field process hopes to simulate the real line of electricity., That is, i = v/r and w = i*r.

Of course, the manual also said that the MOD does not need to be so troublesome to calculate these things, so you only need to see V (voltage) as the output energy of full MOD.

Both the generator and the consumed voltage machine will store up to about 120V-125V.V can be used as the energy stored in the cable, and V will distribute in all connections.

The generator tries to give V machine with V machine, and the consumption of the machine (later referred to as this) is constantly consuming V, which will cause the entire power network to generate a gap, which will generate a currentThe machine is sent to the consumer.

Most machines have an internal storage battery. When V is higher than the internal limit, the battery will start charging. If V is lower than another internal limit, the battery will begin to discharge.

This means that when the battery is electric, the battery will keep V at the minimum, which needs to be clear, because the energy transported through the cable is calculated by "energy = v * i", which means that the total energy of transportation depends on the total energy of transportation dependsIn I and V, the higher the V, the more energy transmitted.

The entire energy system has energy loss in distance, which does not mean that the cable leaks energy, but is caused by the decrease of V in the power network. For example, if we have a generator and a electric furnace, the generator will continue to be constantly constantly.Try to be higher in electric V, and the electric furnace tries to reduce V. The energy form (V) created or used by the two machines will be brought into the formula i = w/v. I hope that the V of these two machines will be out ofBalance.

Therefore, if the V of the generator increases, the generated I will be reduced. If the V of the stove is very low, the excrement will increase, which will cause the generator to increase the energy.With energy loss, even if the two machines want to generate/consume the same amount of energy.

The distance also affects losses. Energy loss depends on the (V) voltage difference between the two blocks. Each block difference will cause the resistance to increase, and the resistance will also cause the power to decrease.

The above is the power introduction of the entire magnetic field. If you do n’t understand, you can also replace it in one sentence: the distance between the distance and the energy difference can cause the consumption and generate of the power to different.

The relationship between the power of the magnetic field and other MOD units conversion

First understand the power unit of the magnetic field: J (Jiao Er)

Watt: energy rate

1watt = 1j = 1RF = 1Fe = 0.25eu

1J = 0.5MB steam

1MB water = 10MB steam

The distance from the sun to the earth is: 695.700km

Initial chapter

ore

OK, after speaking so many front, we can finally know how to play the magnetic field.

First of all, MOD adds five types of ore, which are brass ore (copper ore) lead ore (lead ore) cobalt ore, black tungsten ore (tungsten ore) and pyrite ore:

Of course, the most important thing is copper lead and tungsten. These three types of ore can be dug underground.

Simple production

After excavating these ore, not in a hurry to burn, but to increase production through another method

First of all, you need to prepare items: a stone hammer (hammer), a crushed table and a mines

There are three functions of crushing tables: smashing the ore into a fragrance, smashing the mine block into a thin plate, and smashing some monsters into other items:

The "mining level" below refers to the level of the hammer. For example, the stone hammer is "digging level: stone". If the digging level is higher than the hammer level, it cannot be made (crushed).

Because it is determined that it is a "hammer" label, the hammer of the moda is also available.

Because the mines need to be a thin and light iron plate, you must first make a crushed table.

Mine washing slots allowed up to ten items at most, and all post -gravel style stickers are placed at the top:

After putting it in the items, you can use the container with water such as a bucket and the right -click, consume 1000MB of water, and wait for 3 seconds to produce items in the middle of the mines.

A barrel of water is allowed to give multiple mines to a lot of water, but the previous mines must be above another oblique:

When you do this, you can start to understand the power system.

Steam

Steam output

The magnetic field uses steam power generation. Therefore, you first need two items: the combustion room and boiler. The former can emit heat energy. The latter needs the heat energy to generate steam. I said that steam and power conversion.

Place the boiler above the combustion room and get the boiler to get water, and the combustion room gets fuel (charcoal/coal).

(The left side is an infinite water source block, which allows automatic output of 20Mb/T water on the surrounding).The fuel rate of the combustion room is 20S/piece, so it consumes a lot, pay attention.When the temperature exceeds 100 degrees Celsius, the steam is generated at a speed of 20MB/T (the steam is actually liquid).

Steam engine

With the steam, you also need a steam engine, how to build and use the steam engine, please click here

The steam transportation uses the iron pipeline of the magnetic field with a rate of 160MB/T, but it cannot be filtered. Therefore, it should be noted that there are blocks produced by other liquids such as unlimited water sources.

Right -click the root of the pipe will turn yellow. At this time, it is output. Right -click again will break the chain and right -click again.

The power generation rate is 1MB of steam output 2V, and the maximum output can be 160V.

At this point, this is the simplest power generation equipment, but how to output electricity?

Power Transmission Chapter

There are three ways to output the magnetic field:

Cable output

As the simplest and rough output, a large number of cables are definitely a must -have skill for novices. Like most MODs, cables allow unlimited links and transportation energy. Of course, this cost is not expensive.

(The link in the figure is the battery block, the magnetic field storage energy and equipment).

Wire output

It can be seen that the machinery of the magnetic field process is a bit like immersive machinery, and the output is no exception. It is not cost -effective nor beautiful to create a large number of cables.The output device.

First, place a telephone pole and place an electric pole transformer:

After that, place the wire terminal above the machine output, and right -click to set the "Auto Link", or hold the copper coil to manually connect:

Then, place the wires on other machines that need electricity, and link according to the previous method:

Of course, you can also abandon the rod rot, but that will be ugly:

At the same time, I recommend that only the "automatic connection" is set up by the generator. Other input devices are not needed, otherwise it will happen like "knot":

(Only the steam engine is set to automatic wiring)

(All are set to automatic connection)

Of course, there is also a defect in doing so: a line can only link 8 square meters in a line. If you need to link further, you need to use a telephone pole or a wire tie to transfer.

Wireless output

Sometimes you feel that the above two are too ugly, and a bunch of wires look too mixed.

So, if you have enough resources, I recommend that you use the combination of Tesla coil and energy receiver for output (I did not find the position of the receiver at MCMOD, here is a picture):

How to use it?First, place a Tesla coil on the output device:

Then, place an energy receiver on a input device:

This can automatically output electricity, which is very simple.

The output advantage is that the output distance is long (within 32 grids), which can automatically charge the backpack -based items (such as AE's wireless terminals, etc.) in the distance. The disadvantage is that a Tesla coil can only be equipped with one energy receiver.And the material is very expensive.

Conversion power

Now, you have learned how to output these electricity, but you also found that the magnetic field uses the unit of V/J, and the energy sources such as RF, FE, and other energy. Don't worry, there are three ways to change the magnetic field:

The first two are very simple, that is, the electric pole and the Tesla coil. These two items will automatically convey the power, and the third is the power engine.

It is also very simple to use. You only need to stick the back side of the engine with the output power. You can connect the wires in front of it:

(The engine has no transmission address, and I did not add other MOD wires)

Item transmission chapter

Now that we already know that fluid transportation and energy transportation, items should start.

There are two ways to transport items in the magnetic field, and the two items are divided into thousands of autumn.

Robotic arm

As a front object required for two types of pipelines, first of all, we need to explain the robotic arm of 1.12.2:

Right -click the robotic arm. You can see the above GUI interface. Here are:

Red: filter

Yellow: Upgrade

Green: The items currently captured by the robotic arm

Blue: Set the specific situation of the filter. From left to right, it is a black/whitelist. Whether it matches the mineral words, whether it matches the data, whether it matches the NBT, and the two robotic arm itself sets itself: throw the items into the world or from the worldPick up items (allowing containers)

There is nothing to say about the filter. Putting the items can cooperate with the black and white list for specific capture.

The robotic arm upgrade allows two to load two, namely the upgrade of the robotic arm: speed and robotic arm upgrade: stack (1.7.10 called insert).8).

The upgrade allows two repeated upgrades, but only the speed is effective.

If you set up "picking items from the world", then the robotic arm will automatically capture the previous items/containers, and then turn to the container behind you.

If you set "throw the items into the world", then the robotic arm will grab the items of the container in front of the container, and then throw it behind.Stuck: conveyor belt

After you know the use of robotic arm, you can know the use of the conveyor belt.

The transmission belt allows and can only be in one direction.

There are two ways to transmit items using the conveyor belt: you can manually right -click the conveyor belt. After putting the items in your hand, you can automatically transmit it:

Or use a robotic arm to automatically place the items of the front box on the conveyor belt:

When the rear of the conveyor belt is a container, it will automatically transport the item into this container. If the tail is not a container, it will be stuck:

The conveyor belt allows a small position to place a maximum of one set of items, with a small position of 2x4 grids, and one and the other occupy a small position.

The robotic arm on both sides also allows the items on the conveyor belt in the middle, similar to the effect of the factory assembly line.

The disadvantage of the United States is that the conveyor belt is similar to the railway, so the following situations may occur when the upward steering is turned up::

(Really cerebral hemorrhage)

Pipeline

There are two types of pheasant pipes. The constrained pipelines are slightly faster than ordinary, but the effect is similar.

The conveyor belt is great, but it is bad to transmit high altitude transmission, so the pheasant pipeline is a good substitute.

The aerodynamic pipeline looks similar to the pipelines of other MODs, but there are three more things: replacement, filter and relay.

(Before the tutorial was written, no one wrote the effect, so I wrote it here first)

Replacement device: It is not a change, but a server similar to the heat expansion allows container items to enter the pipeline:

After the right -click is turned on, it is a whitelist settings:

Cornection, as the name suggests, allows a small container of 3x3 sizes between pipelines without worrying about transmission:

Filter is similar to the relay, but it is the setting of the settings. There is a white list of 3X3 inside. It is usually used when the pheasant pipe is branching:

The pheasant pipes allow a group of items at a time, which are drawn once every second. At the same time, vertical transportation is allowed, but the speed is slower than the conveyor belt, and the transportation volume is worse than the conveyor belt. It is basically unavailable to use robotic arm.

Multi -party articles

Because most of the multi -block structure already has a link, only the corresponding links and general situations are posted here:

Shelf: Allow a large amount of items similar to AE.

Hydraper: Allows the use of electricity to make ordinary boards, light thin plates, and heavy plates.

Electric filter sieve: The electric version of the mines was washed, and it allows automation.

Solar tower and solar reflector: Use light energy to produce heat energy.

Container: multi -square structure version of the drawer.

Petroleum drilling: Oil (crude oil) is allowed from underground oil mines.

The following is the basic introduction of multi -square structures without links:

Refinery: Allows to convert certain gas (liquid) into other gases (liquid):

Large burning room:

The 3x3x3 version of the combustion room, the burning speed of solid -state fuel, is also allowed to put the liquid with "combustion value" into the internal increase. At the same time, the temperature rise speed is huge, and the temperature capacity is huge:

Large steam boiler: The temperature requirements are improved. According to the temperature, the steam output volume is determined.