AD ASTRA preliminary tutorial-1.18 Amsterram Dream Ad Astra! Minecraft Game

This tutorial is set by the author's setting without permission.

In the current situation that no one can be able to be sinicized, I hope this tutorial can help people who are in contact with this MOD and foggy.

Let's talk about the necessary things first. In the absence of Chinese, it is recommended that you load the Paqili manual or JEI that the MOD linked by this MOD to query synthesis.

Resource requirements: at least 4 to 5 groups of iron, three groups of coal spare two groups, two groups of red stones, and one group of wool.

After preparing these, make some basic things first.

Yes, you read that right, a big hammer, use it to smash the iron ingots into iron plates.compressor?No existence.

It is unclear whether this MOD has other technology mods to link. In any case, with a sledgehammer, we can come to a previous point: coal -fired generator

But this MOD has a very painful place, he has no cable.

How to transmit energy?Like the early industry, let the machine back or shoulders.Forced to build more units

By the way, before I went to the moon, I couldn't get solar panels.

Next, the whole blast furnace is because we need hard steel blocks.

The iron ingots were thrown into the blast furnace, and he became stronger. He became stronger.

Many of the subsequent steps are almost used for steel blocks.

But pay attention to saving your iron resources ... Because both have the same consumption at the same time, you can decide how many steel blocks you need to refine according to the needs of need.

In fact, this is the compressor (cough

But he was not used to compress the iron ingots, but the steel block.

Throwing the steel block into the compressor, he had just become stronger and became stronger, and suddenly he ate again and became a steel plate.

Hold on.What is the initial purpose?Isn't it a rocket?

Now we need three things: the launch platform (9 synthetic obtains, 3x3), rocket workbench and refinery.

The launch platform requires three steel blocks and steel plates, but I recommend making two copies because it may be used by the BUG card after reaching the moon.

It's a little troublesome here.

Take the manual and walk, the steel block synthesizes steel blocks, red rocks, steel plates, and workbench.

Congratulations on becoming the inner ghost of NASA

With him, it is just around the corner of Amsterrand.

Most of the materials consumption is actually in the Rockets. I will not let the specific components synthesize. The steel blocks, engines, fuel tanks, etc. here require at least 2-3 groups of iron investment.

After that, it looks pretty dazzling.

Can you start?No, it is not much worse.

The next two steps require you to have sufficient resource backup, otherwise it is easy to accident.

Focus on the refinery.

As its name, its purpose is to make you go crazy at sea.

After finishing it, supply him to power. Next, we will go to the sea to find oil.

According to the description on the manual, we must find oil on the sea.

But the question is where the sea is so big?

That's right, literally, it is at sea, which is very obvious.(About 15 blocks by the seaside can be found)

It is recommended to prepare 10 to 17 of oil barrels. You never know how many buckets of oil can be used in such a small petroleum fountain.

One of the suggestions here is to establish a resident station for positioning along the coast. If the barrel is not enough to finish the oil, you can go back to the box and go back to fish again.

After a clean fishing in a oil fountain, the refined fuel is at least enough to return to the moon.Find another one for insurance.

Back to the refinery, put the oil from the left, and immediately start refining fuel, and use barrels directly.Looking back and forth, at least six barrels of fuel must be prepared.

Power refining and production of oxygen consumption are generally relatively large. It is recommended to create a few more coal -fired generators or prepare more coal.

After preparing these, the focus is on the second: oxygen and space safety protection.

Oxygen loader.

You can query in the synthetic manual.

First of all, the Aerospace suit is neatly neatly. Here you need to use wool, as well as steel plates and iron plates. The Aerospace suit will require 2 to 4 oxygen tanks. Here I suggest to make a few more backups.

Next, prepare to engage in oxygen.

At the beginning, I thought it was going to be put in water ... In fact, when I opened the GUI, I understood it. I irrigated it in it, but the demand for water was very large.

The entire groove on the left is only 50MB, which is very uncomfortable.

Filling about 2400MB of oxygen full of aerial uniforms, you can only fish back and forth.

After the groove on the right is full, you can put the Aerospace suit and take away most of the oxygen. The remaining oxygen is recommended to make a few oxygen tanks and fill it for later use.

After the moon, in case you have no oxygen, you can move the machine out, put the spare oxygen, and fill in the astronal.

Real -up.

Pick up your big rocket and right -click facing the launch platform.

The moment of excitement is here.

It takes 3 barrels of fuel to fill the rocket. This is why I mentioned that it was best to refine 6 barrels in one breath, otherwise I would not be able to return it when I went to the moon.

Press the shift button right -click the rocket, you can open the GUI, and you can see the empty oil slot and reserve box (this is very interesting.)

After filling the fuel, you can ride the rocket by right -click.

Press the space to start the countdown, only ten seconds.

You can regret and take off before the rocket takes off, knock the rocket with a pick, it will retain the fuel you have filled.Note that there is a height of the galaxy on the left. Here it will represent the height you are currently. When you reach the top, you will almost enter the selection interface.

Are you ready to be Amsterland.

There is no high -end rocket, and it is currently hovering in the solar system. Don't hesitate to order him directly.

Click on the earth and will jump out of the moon options.However, there are three options here. The first is to go directly, and the second is that the surround is actually the place where the high point starts to land.

The third is the space station, which requires players to bring the materials themselves (some materials can only be obtained in the moon), which can be remembered temporarily.

Alarm will pop up here, don't panic, immediately press the space key.

When entering the planet, the default landing speed is 110m/s, and the maximum speed is limited, while the lower limit is 5.5m/s.

Next, you need to pay attention to two things, the speed on the top of the head and the height bar on the left. Once you release the space, the brake system in the underworld will immediately make your landing speed more than 100.

In fact, you don't have to keep the spaces all the time. You can choose to control the speed within a range to achieve the purpose of fast landing, but the speed of more than 10m/s will explode.

Presumably, you don't want to explode oolong on the moon for the first time.

The surface emerged, as long as he stabilized the space at this time, just wait for him to fall slowly.

After landing, the first thing to do is to mark the landing position. Shift and right -click to open the GUI of the lander and take out your rockets and warehouses.

After exploring the moon, you must return to the landing point to reactivate the rocket.

(By the way, the launch platform is likely to be disappeared, it is best to prepare one)

Next is an important thing.

Why do I say that I ca n’t get the moon in the early stage that I ca n’t get the solar board?Because you need these minerals.

There

This time in the high version of Amsterrand's journey, he fell.

-End